This scripted agent is kept for historical and reference purposes but there will be no future updates nor support offered. If you are looking for a SecondLife bot then Corrade has superseded this project and should be used instead.
12 October 2013
Claviger.exe
is now by default compiled with .NET 4.0
- which is available to download from Microsoft.11 December 2012
25 November 2012
Simscape is an ongoing project to create a land management tool that provides a complete real-time land status overview as well as the ability to manage land performing viewer commands such as restarting simulators on demand.
The screenshots shows the controller script with several simulators configured as well as the statistics for Exploration Island that show up above the primitive in real-time. A large number of configured simulators can be added to the controller primitive - up to 255 bytes of data can be read from a notecard, which is large enough to accommodate for a hundred sims or more depending on the length of their names.
Simscape.config
file to set the parameters for the client. See the client page for details.The graphics bellow shows the two components of Simscape:
When a simulator is selected from the menu the script sends a request to the Simscape client over instant messaging to teleport to the selected simulator. If the Simscape client fails to teleport the controller script is notified, otherwise the data from the destination simulator is reported back to the controller over HTTP. Once the controller script receives the data over HTTP it displays it using the prim overhead text. The simulator statistics are reported in 1
second intervals and updated above the primitive where the controller script is placed.
The communication between the controller script and the Simscape client occurs over instant messaging whereas the communication between the Simscape client and the controller script goes over HTTP requests. This makes the system robust enough to report errors such as teleport failures so that the controller script can adapt.
Simscape uses a scripted agent (bot) written in C# and an LSL component.