31 July 2019
selection
parameter.23 May 2015
path
parameter.19 May 2015
range
is now an optional parameter and not required to locate the item.14 May 2016
exportdae (Commands) | |
---|---|
Type | Corrade progressive command |
Command | exportdae |
Description | The exportdae command can be used to export an object (including those attached to avatars), along with all the necessary textures to a Collada DAE file. |
Permissions | interact |
Parameters | group , password , item |
Last Changes | Release 8.13 - added the optional path parameter. |
The exportdae
command can be used to export an object (including those attached to avatars), along with all the necessary textures to a Collada DAE file. Note that this command does not care whether the object specified contains any mesh objects: in case the object to export does not contain mesh, Corrade creates a mesh of every linked primitive.
Command | Required Parameters | Required Corrade Permissions | Example |
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exportdae | group , password , item | interact | llInstantMessage(CORRADE, wasKeyValueEncode( [ // Export an object named "Chicken" "command", "exportdae", "group", wasURLEscape(GROUP), "password", wasURLEscape(PASSWORD), // NOTE: or an UUID can be passed // NOTE: this must be the name or // the UUID of an object (a root primitive). "item", "Chicken", "range", 5, "callback", wasURLEscape(URL) ] ) ); |
The possible and currently supported downloadable assets are the following: Bmp Emf Exif Gif Icon Jpeg MemoryBmp Png Tiff Wmf
Optional Parameter | Possible Value | Description |
---|---|---|
format | Bmp | Downloads the textures referenced by the object in the specified format or in JPEG2000 Codestream format in case format was not specified. |
Emf |
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Exif |
||
Gif |
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Icon |
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Jpeg |
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Png |
||
Tiff |
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Wmf |
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range | A range in meters. | The spherical distance from Corrade in which to locate the item. |
Optional Parameter | Possible Value | Description |
---|---|---|
path | A path-name ending in a file name (e.g.: C:\\Data\\Assets\\MyAsset.txt , or /mnt/data/Store.png ) | If a path is specified, then the asset will be saved to the file name indicated by the path. |
selection | attached , rezzed or all (default: all ) | Either attached , rezzed or all for selecting only primitives or objects attached to avatars, primitives or objects rezzed in-world or all primitives or objects respectively. |
In case the path
optional parameter is not specified, then the asset will be downloaded, encoded as a Base64 string, then URI escaped and then placed as the value to the data
key from the callback. If the path
parameter is specified, then the data will be saved to the indicated path.
data
key in the command output. In order to retrieve all the files from the output, you must Base64 decode the value of the data
key which will give you binary data representing a ZIP file. Depending on the language you script Corrade in, you can either save that binary data to a ZIP file and then decompress it using conventional tools or decompress the ZIP file in-memory if the scripting language provides memory streams.exportdae
command does not return partial-results, as in exports with missing textures but will only return completely successful exports.exportxml
command, the exportdae
command always succeeds in creating a meshed object. This is because all primitives part of the object's link-set will be meshed regardless whether they are already a mesh (in which case no meshing is necessary) or not.selection
parameter appropriately when it is known beforehand whether the sought object is either attached to an avatar or rezzed in-world can greatly improve the search time and speed up the command.