Ring

corrade_bodies
Body

ring

AttachmentPoint

Default

Material

Wood

PathBegin

$0.0$

PathCurve

Circle

PathEnd

$1.0$

PathRadiusOffset

$0.0$

PathRevolutions

$1.0$

PathScaleX

$1.0$

PathScaleY

$0.25$

PathShearX

$0.0$

PathShearY

$0.0$

PathSkew

$0.0$

PathTaperX

$0.0$

PathTaperY

$0.0$

PathTwistBegin

$0.0$

PCode

Prim

ProfileBegin

$0.0$

ProfileCurve

EqualTriangle

ProfileEnd

$1.0$

ProfileHole

Same

ProfileHollow

$0.0$

State

$0$


secondlife/scripted_agents/corrade/api/body_types/ring.txt ยท Last modified: by 127.0.0.1

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