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| fuss:javascript [2017/05/28 18:56] – [Hexadecimal Color to RGB Color] office | fuss:javascript [2023/09/17 19:16] (current) – removed office | ||
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| - | ====== Wizardry and Steamworks JavaScript Libraries ====== | ||
| - | |||
| - | ^ Name ^ Link ^ Description ^ | ||
| - | | '' | ||
| - | |||
| - | ====== Compare Arrays ====== | ||
| - | |||
| - | The following code: | ||
| - | |||
| - | <code javascript> | ||
| - | // attach the .equals method to Array' | ||
| - | Array.prototype.equals = function (array) { | ||
| - | // if the other array is a falsy value, return | ||
| - | if (!array) | ||
| - | return false; | ||
| - | |||
| - | // compare lengths - can save a lot of time | ||
| - | if (this.length != array.length) | ||
| - | return false; | ||
| - | |||
| - | for (var i = 0, l=this.length; | ||
| - | // Check if we have nested arrays | ||
| - | if (this[i] instanceof Array && array[i] instanceof Array) { | ||
| - | // recurse into the nested arrays | ||
| - | if (!this[i].equals(array[i])) | ||
| - | return false; | ||
| - | } | ||
| - | else if (this[i] != array[i]) { | ||
| - | // Warning - two different object instances will never be equal: {x:20} != {x:20} | ||
| - | return false; | ||
| - | } | ||
| - | } | ||
| - | return true; | ||
| - | } | ||
| - | </ | ||
| - | |||
| - | will add an '' | ||
| - | <code javascript> | ||
| - | var a = [ " | ||
| - | var b = [ " | ||
| - | alert(a.equals(b)); | ||
| - | </ | ||
| - | |||
| - | ====== Linearly Map a Value in a Range into another Range ====== | ||
| - | |||
| - | Following the formula to [[fuss/ | ||
| - | |||
| - | <code javascript> | ||
| - | / | ||
| - | /* Copyright (C) 2015 Wizardry and Steamworks - License: GNU GPLv3 */ | ||
| - | / | ||
| - | function wasMapValueToRange(value, | ||
| - | return yMin + ( | ||
| - | ( yMax - yMin ) * ( value - xMin ) / ( xMax - xMin ) | ||
| - | ); | ||
| - | } | ||
| - | </ | ||
| - | |||
| - | ====== RGB Color to Hexadecimal Color ====== | ||
| - | |||
| - | <code javascript> | ||
| - | function wasRGBToHex(r, | ||
| - | return "#" | ||
| - | (1 << 24) + | ||
| - | (r << 16) + | ||
| - | (g << 8) + | ||
| - | b | ||
| - | ).toString(16).slice(1); | ||
| - | } | ||
| - | </ | ||
| - | |||
| - | where '' | ||
| - | |||
| - | ====== Hexadecimal Color to RGB Color ====== | ||
| - | |||
| - | <code javascript> | ||
| - | function wasHexToRGB(hex) { | ||
| - | var shortRegEx = / | ||
| - | hex = hex.replace( | ||
| - | shortRegEx, | ||
| - | function(m, r, g, b) { | ||
| - | return r + r + g + g + b + b; | ||
| - | } | ||
| - | ); | ||
| - | |||
| - | var result = / | ||
| - | return result ? { | ||
| - | r: parseInt(result[1], | ||
| - | g: parseInt(result[2], | ||
| - | b: parseInt(result[3], | ||
| - | } : null; | ||
| - | } | ||
| - | </ | ||
| - | |||
| - | where '' | ||
| - | |||
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