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fuss:ancestors_the_humankind_odyssey [2019/09/10 22:30]
office [The Great Evolutionary Escape]
fuss:ancestors_the_humankind_odyssey [2019/09/18 16:07] (current)
office [Conditions (deBuff) that Have to be Cured]
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 All received debuffs, except the basic necessities "​food",​ "​water"​ and "​sleep",​ such as: broken bones, cold, food poisoning, etc. are timed conditions and apes will survive them without really having to do anything - just a long night'​s rest will remove the debuffs. On the other hand, "​bleeding"​ and "​poison"​ (from predators, such as snakes) have to be cured in a timely mannner or they will make the affected ape die. All received debuffs, except the basic necessities "​food",​ "​water"​ and "​sleep",​ such as: broken bones, cold, food poisoning, etc. are timed conditions and apes will survive them without really having to do anything - just a long night'​s rest will remove the debuffs. On the other hand, "​bleeding"​ and "​poison"​ (from predators, such as snakes) have to be cured in a timely mannner or they will make the affected ape die.
 +
 +====== Complete Map ======
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 +{{fuss_ancestors_the_humankind_odyssey_map.png?​512}}

fuss/ancestors_the_humankind_odyssey.txt ยท Last modified: 2019/09/18 16:07 by office

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