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Re-roll Mutations

Once a generation starts, and after giving birth to children, the game grants a set of mutations for the children. If the mutations are not likeable, simply end the generation without locking down any neuron node.

Mutations then have to be reinforced by linking neurons to learnable nodes - othewise, the mutations will go away on the next generation (ie: it is not possible to inflate mutations just by having babies and skipping generations).

The game does not account for genetic degradation such that the apes can be inbred as much as you want. :-)

Ancestor Bones Exploit

as per re-rolling mutations several generations can be skipped by following the procedure:

  • gather all the adults,
  • pair off males and females,
  • make 6 kids,
  • pass the generation
  • repeat at the first step.

In doing so, a lot of your elders will die and their bones will take a long time to decay. However, the bones will remain in your settlement where they died. Once you have a large amount of ancestral bones, inspecting the bones will grant you a large amount of neural energy.

Buildings

To build, gather items and stack them up. Currently, the following contructions are known:

Construction Items
Dead branch wall 2-4 dead branches
Settlement bed 2-4 natal grass Cycad
Thorn bush wall 2-4 thorn bushes

Note that:

  • thorn bushes can only be lifted after unlocking dexterity neurons that allow you to carry objects with two arms,
  • the settlement bed can be used to move the current settlement,
  • constructions will face the direction of the first item in the stack

Recruiting New Members

New members can be recruited if they are found in the wild after curing some condition that they have. The following is a list of visible symptoms and the items required to cure the condition so the ape becomes a member of your lineage:

Symptom Required Item
Holding head like a headache honey
Gasping and clasping throat coconut
Holding a sore arm Khat or better
Holding their stomach food
Looking around worried N/A

Note that:

  • the looking around and worried ape only needs you to interact with it

Fixing Isuses with Bugged Apes

Apes found in the wild are severely bugged at the current time of writing: you may very well end up not being able to interact with them at all and unable to hand them the required item. If that happens, then simply exit the game and the ape will be moved / changed to a new location.

The same trick can be used to simply re-roll the ape to recruit / particularly if you are after a female. The game will not only re-position the ape but seems to also change its gender after a restart.

Dealing with Sabretooth Attacks

Once you have met a Sabretooth in the wild, it will not give up tracking, stalking and hunting you down. Moving your settlement due to a Sabretooth is pointless since it will follow along. Furthermore, Sabretooths will attack inside a settlement no matter how well protected it is.

There is no way to get rid of the Sabretooth and it must be hunted down and killed or it will keep attacking the settlement.

Cutscenes

Cutscenes can be skiped by holding down the Tab button on a PC (console users can hold button B).


fuss/ancestors_the_humankind_odyssey.1567961895.txt.gz ยท Last modified: 2019/09/08 16:58 by office

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