This is a play on syntax and semantics using state transitions, timers and the particle system to simulate a primitive having an orgasm. It was meant as a funny toy to read, similar to the profile generator.
////////////////////////////////////////////////////////// // (C) Wizardry and Steamworks 2010, license: GPLv3 // // Please see: http://www.gnu.org/licenses/gpl.html // // for legal details, rights of fair usage and // // the disclaimer and warranty conditions. // ////////////////////////////////////////////////////////// list cum_load = [ PSYS_SRC_TEXTURE, "sperm", PSYS_PART_START_SCALE, <.5, 1, FALSE>, PSYS_PART_END_SCALE, <1, .5, FALSE>, PSYS_PART_START_COLOR, <.6,.6,.6>, PSYS_PART_END_COLOR, <.1,.2,.4>, PSYS_PART_START_ALPHA, .5, PSYS_PART_END_ALPHA, .1,PSYS_SRC_BURST_PART_COUNT, 2, PSYS_SRC_BURST_RATE, .03,PSYS_PART_MAX_AGE, 3,PSYS_SRC_MAX_AGE,.0, PSYS_SRC_PATTERN, 4,PSYS_SRC_BURST_SPEED_MIN, 1, PSYS_SRC_BURST_SPEED_MAX, 3, PSYS_SRC_ANGLE_BEGIN, 1.15, PSYS_SRC_ANGLE_END, 0, PSYS_SRC_ACCEL, <.0,.0, - 2 >,PSYS_PART_FLAGS,0]; default { state_entry() { if(llGetListLength(cum_load) > 0) return; llSay(0, "That's the best I've ever had..."); } touch_start(integer penis) { llSay(0, "Mmmmm..."); state excited; } } state excited { state_entry() { llSetTimerEvent(llFrand(5)); } timer() { llSay(0, llList2String( [ "Yes!", "OMG YES!", "Do me baby!", "WoW! Hot.", "Talk dirty! Talk dirty!" ], 1+(integer)llFrand(4))); if(llFrand(1.) < .1) state orgasm; } } state orgasm { state_entry() { llSay(0, "Aaaaah... I'm cumming!!!!"); llParticleSystem(cum_load); llSleep(10); llParticleSystem((cum_load=[])); state default; } state_exit() { llSay(0, "Whew..."); llSleep(5); } }