This PHP
function creates an uppercase SHA
password, ready to be inserted into the realm
database.
function wow_sha_password($user,$pass){ $user = strtoupper($user); $pass = strtoupper($pass); return strtoupper(SHA1($user.':'.$pass)); }
Command | Syntax | Description |
---|---|---|
.acct | | checks the account gm status |
.commands | | shows all available commands for the player's user level |
.dismount | | dismount from a mount (works only when mounted) |
.gmlist | | shows online gms |
.help | .help [Command] | shows help for a specified command |
.save | | saves a character to the database (this is done automatically but issuing this command will save the character at the time it is issued) |
.start | | teleports to hearthstone position |
.announce | .announce [message] | broadcast a system message to all players |
.gmoff | | turns gms status off, mobs will attack |
.gmon | | turns gm status on and the player cannot be attacked |
.goname | .goname [Char Name] | teleport to a player |
.namego | .namego [Char Name] | teleport a player to the gm |
.gps | | display the position for the selected character, creature or gm location - Position information includes X, Y, Z, and orientation, map Id and zone Id |
.learnsk | .learnsk [Skill ID] | learns a skill for the selected player |
.lookuptele | .lookuptele [Location] | looks up the coordinates for the location selected |
.modify | .modify [Hp|Energy|Mana|Rage] | modify the selected players Hp, Energy, Mana, Rage |
.modify | .modify [Speed|Swim|Scale] | modify speed and swim rate from scale 0-10; modify scale (size) for selected player from scale 0.01-3 |
.money | .money [# Amount] | give money in copper to selected player |
.recall |
| teleport gm or selected player to the place where they have been before last use of a teleportation command; if no player name is given is selected, it will teleport the gm |
.saveall |
| save all players in game |
.visible | .visible [0 or 1] | output current visibility state or make GM visible(1) and invisible(0) for other players |
.addmove | .addmove [#creature_guid] {#waittime} | add your current location as a waypoint for creature with guid #creature_guid and optionally add wait time |
.addspw | .addspw [Creature I.D] | spawns a creature with the given id at the current location |
.changelevel | .changelevel [0-73] | changes level of selected NPC |
.del |
| delete selected creature from the world |
.delobject |
| delete gameobject with gameobject guid |
.delticket | .delticket [character name]|[all] | delete tickets from server, [character name] to delete ticket of this character, [#num] to delete ticket [#num] |
.demorph |
| demorph selected player |
.displayid |
| change the model id of the selected creature to |
.gocreature |
| teleport your character to creature with guid |
.kick | .kick [Char Name] | kick a character from the server |
.pinfo | .pinfo [Char Name] | get information about a character |
.prog |
| teleports the gm to the programmer island |
.spawndist | .spawndist #dist | adjust spawn distance of selected creature to dist |
.targetobject |
| locate the nearest game object |
.ticket | .ticket [on|off] | [on] to show new GM tickets, [off] to hide new tickets |
.addgo | .addgo [Game Object #I.D] | add a game object from game object templates to the world at the current location using the #I.D. |
.additem | .additem [Item #I.D] [#amount] | add one or more items from the items template to the bag of the selected player |
.additemset | .additemset [#itemsetid] | add items from itemset of id #itemsetid to your or selected character inventory. |
.allowmove |
| enable or disable movement for each creature |
.bank |
| show bank |
.banaccount | .banaccount [Account Name] | ban account name (can be viewed by players by using the .pinfo command) and kick affected players currently logged in |
.banip | .banip [#ip] | bans logging into the server from computers with the provided IP address, and kicks all affected players |
.createguild | .createguild [Guild Name] [Guild Leader Char Name] | create a guild named Guild Name with the player Guild Leader Char Name as leader |
.cshutdown |
| cancels shutdown |
.die |
| kills a player or an NPC |
.gameobject | .gameobject [#I.D] | add a game object from game object templates to the world at your current position using the [#I.D] |
.go | .go [#position_x #position_y #position_z #mapid] | teleport to the given coordinates on the specified map. |
.hover |
| make the gm hover |
.idleshutdown | .idleshutdown [#delay|cancel] | shut the server down after #delay seconds if no active connections are present (no players) or cancel the shutdown if cancel value is used. |
.learn | .learn [all]|[all_myclass]|[all_lang] | all learns all spells for gm's, all_myclass learns all spells for your class, all_lang learns all languages. |
.levelup | .levelup [1-69] | level up character by number; to down level use negative numbers |
.lookupcreature | .lookupcreature [name of creature] | looks up a creature by nameofcreature, and returns all matches with their creature ID's |
.lookupitem | .lookupitem [item name] | looks up an item by Item name, and returns all matches with their Item ID's |
.lookupobject | .lookupobject [object name] | looks up an gameobject by object name, and returns all matches with their Gameobject ID's |
.lookupskill | .lookupskill [name] | looks up a skill by name, and returns all matches with their skill ID's |
.lookupspell | .lookupspell name | looks up a spell by name, and returns all matches with their spell ID's |
.maxskill |
| level up all skils |
.morph | .morph [#display I.D] | change your current model id to #display I.D. |
.respawn |
| respawns all dead NPCs |
.revive |
| revives the selected player |
.shutdown | .shutdown #seconds | shuts the server down |
.security | .security [Player name] [#level] | set the security level of player Player name to a level of #level; #level may range from 0 to 4. |
.wchange | .wchange [#weathertype] [#status] | Syntax: Set current weather to #weathertype with an intensity of #status.; #weathertype can be 1 for rain, 2 for snow, and 3 for sand. #status can be 0 for disabled, and 1 for enabled. |
.flymode | .flymode [on|off] | lets the character fly |
The queries will allow regular mounts at level 10
and epic mounts at level 40
for mangos-zero
(1.12.1
pre-TBC). It will allow training regular mounts with a training cost of 1g
and buying the regular mount at level 10
(without any faction reduction) with 4g
. It will also make epic mounts available at level 40
with a training cost of 5g
and a mount cost of 5g
.
UPDATE npc_trainer SET spellcost=10000, reqlevel=10 WHERE spell=33389; UPDATE item_template SET RequiredLevel=10, ItemLevel=10, BuyPrice=40000 WHERE name='Horn of the Timber Wolf'; UPDATE item_template SET RequiredLevel=10, ItemLevel=10, BuyPrice=40000 WHERE name='Black Stallion Bridle'; UPDATE item_template SET RequiredLevel=10, ItemLevel=10, BuyPrice=40000 WHERE name='Pinto Bridle'; UPDATE item_template SET RequiredLevel=10, ItemLevel=10, BuyPrice=40000 WHERE name='Chestnut Mare Bridle'; UPDATE item_template SET RequiredLevel=10, ItemLevel=10, BuyPrice=40000 WHERE name='Brown Horse Bridle'; UPDATE item_template SET RequiredLevel=10, ItemLevel=10, BuyPrice=40000 WHERE name='Horn of the Dire Wolf'; UPDATE item_template SET RequiredLevel=10, ItemLevel=10, BuyPrice=40000 WHERE name='Horn of the Brown Wolf'; UPDATE item_template SET RequiredLevel=10, ItemLevel=10, BuyPrice=40000 WHERE name='Gray Ram'; UPDATE item_template SET RequiredLevel=10, ItemLevel=10, BuyPrice=40000 WHERE name='Brown Ram'; UPDATE item_template SET RequiredLevel=10, ItemLevel=10, BuyPrice=40000 WHERE name='White Ram'; UPDATE item_template SET RequiredLevel=10, ItemLevel=10, BuyPrice=40000 WHERE name='Red Mechanostrider'; UPDATE item_template SET RequiredLevel=10, ItemLevel=10, BuyPrice=40000 WHERE name='Whistle of the Emerald Raptor'; UPDATE item_template SET RequiredLevel=10, ItemLevel=10, BuyPrice=40000 WHERE name='Whistle of the Turquoise Raptor'; UPDATE item_template SET RequiredLevel=10, ItemLevel=10, BuyPrice=40000 WHERE name='Whistle of the Violet Raptor'; UPDATE item_template SET RequiredLevel=10, ItemLevel=10, BuyPrice=40000 WHERE name='Blue Mechanostrider'; UPDATE item_template SET RequiredLevel=10, ItemLevel=10, BuyPrice=40000 WHERE name='Reins of the Striped Nightsaber'; UPDATE item_template SET RequiredLevel=10, ItemLevel=10, BuyPrice=40000 WHERE name='Reins of the Striped Frostsaber'; UPDATE item_template SET RequiredLevel=10, ItemLevel=10, BuyPrice=40000 WHERE name='Reins of the Spotted Frostsaber'; UPDATE item_template SET RequiredLevel=10, ItemLevel=10, BuyPrice=40000 WHERE name='Reins of the Primal Leopard'; UPDATE item_template SET RequiredLevel=10, ItemLevel=10, BuyPrice=40000 WHERE name='Reins of the Tawny Sabercat'; UPDATE item_template SET RequiredLevel=10, ItemLevel=10, BuyPrice=40000 WHERE name='Reins of the Golden Sabercat'; UPDATE item_template SET RequiredLevel=10, ItemLevel=10, BuyPrice=40000 WHERE name='Green Mechanostrider'; UPDATE item_template SET RequiredLevel=10, ItemLevel=10, BuyPrice=40000 WHERE name='Unpainted Mechanostrider'; UPDATE item_template SET RequiredLevel=10, ItemLevel=10, BuyPrice=40000 WHERE name='Red Skeletal Horse'; UPDATE item_template SET RequiredLevel=10, ItemLevel=10, BuyPrice=40000 WHERE name='Blue Skeletal Horse'; UPDATE item_template SET RequiredLevel=10, ItemLevel=10, BuyPrice=40000 WHERE name='Brown Skeletal Horse'; UPDATE item_template SET RequiredLevel=10, ItemLevel=10, BuyPrice=40000 WHERE name='Gray Kodo'; UPDATE item_template SET RequiredLevel=10, ItemLevel=10, BuyPrice=40000 WHERE name='Brown Kodo'; UPDATE item_template SET RequiredLevel=10, ItemLevel=10, BuyPrice=40000 WHERE name='Black War Steed Bridle'; UPDATE item_template SET RequiredLevel=10, ItemLevel=10, BuyPrice=40000 WHERE name='Reins of the Black War Tiger'; UPDATE item_template SET RequiredLevel=10, ItemLevel=10, BuyPrice=40000 WHERE name='Black Battlestrider'; UPDATE item_template SET RequiredLevel=10, ItemLevel=10, BuyPrice=40000 WHERE name='Black War Ram'; UPDATE item_template SET RequiredLevel=10, ItemLevel=10, BuyPrice=40000 WHERE name='Horn of the Black War Wolf'; UPDATE item_template SET RequiredLevel=10, ItemLevel=10, BuyPrice=40000 WHERE name='Whistle of the Black War Raptor'; UPDATE item_template SET RequiredLevel=10, ItemLevel=10, BuyPrice=40000 WHERE name='Black War Kodo'; UPDATE item_template SET RequiredLevel=10, ItemLevel=10, BuyPrice=40000 WHERE name='Red Skeletal Warhorse'; UPDATE npc_trainer SET spellcost=50000, reqlevel=40 WHERE spell=33392; UPDATE item_template SET RequiredLevel=40, ItemLevel=40, BuyPrice=50000 WHERE name='Reins of the Frostsaber'; UPDATE item_template SET RequiredLevel=40, ItemLevel=40, BuyPrice=50000 WHERE name='Reins of the Nightsaber'; UPDATE item_template SET RequiredLevel=40, ItemLevel=40, BuyPrice=50000 WHERE name='Horn of the Red Wolf'; UPDATE item_template SET RequiredLevel=40, ItemLevel=40, BuyPrice=50000 WHERE name='Horn of the Arctic Wolf'; UPDATE item_template SET RequiredLevel=40, ItemLevel=40, BuyPrice=50000 WHERE name='White Stallion Bridle'; UPDATE item_template SET RequiredLevel=40, ItemLevel=40, BuyPrice=50000 WHERE name='Palomino Bridle'; UPDATE item_template SET RequiredLevel=40, ItemLevel=40, BuyPrice=50000 WHERE name='Reins of the Winterspring Frostsaber'; UPDATE item_template SET RequiredLevel=40, ItemLevel=40, BuyPrice=50000 WHERE name='White Mechanostrider Mod A'; UPDATE item_template SET RequiredLevel=40, ItemLevel=40, BuyPrice=50000 WHERE name='Icy Blue Mechanostrider Mod A'; UPDATE item_template SET RequiredLevel=40, ItemLevel=40, BuyPrice=50000 WHERE name='Black Ram'; UPDATE item_template SET RequiredLevel=40, ItemLevel=40, BuyPrice=50000 WHERE name='Frost Ram'; UPDATE item_template SET RequiredLevel=40, ItemLevel=40, BuyPrice=50000 WHERE name='Green Skeletal Warhorse'; UPDATE item_template SET RequiredLevel=40, ItemLevel=40, BuyPrice=50000 WHERE name='Deathcharger\'s Reins'; UPDATE item_template SET RequiredLevel=40, ItemLevel=40, BuyPrice=50000 WHERE name='Reins of the Swift Frostsaber'; UPDATE item_template SET RequiredLevel=40, ItemLevel=40, BuyPrice=50000 WHERE name='Reins of the Swift Mistsaber'; UPDATE item_template SET RequiredLevel=40, ItemLevel=40, BuyPrice=50000 WHERE name='Reins of the Swift Dawnsaber'; UPDATE item_template SET RequiredLevel=40, ItemLevel=40, BuyPrice=50000 WHERE name='Swift Green Mechanostrider'; UPDATE item_template SET RequiredLevel=40, ItemLevel=40, BuyPrice=50000 WHERE name='Swift White Mechanostrider'; UPDATE item_template SET RequiredLevel=40, ItemLevel=40, BuyPrice=50000 WHERE name='Swift Yellow Mechanostrider'; UPDATE item_template SET RequiredLevel=40, ItemLevel=40, BuyPrice=50000 WHERE name='Swift Palomino'; UPDATE item_template SET RequiredLevel=40, ItemLevel=40, BuyPrice=50000 WHERE name='Swift Brown Steed'; UPDATE item_template SET RequiredLevel=40, ItemLevel=40, BuyPrice=50000 WHERE name='Swift White Steed'; UPDATE item_template SET RequiredLevel=40, ItemLevel=40, BuyPrice=50000 WHERE name='Swift White Ram'; UPDATE item_template SET RequiredLevel=40, ItemLevel=40, BuyPrice=50000 WHERE name='Swift Brown Ram'; UPDATE item_template SET RequiredLevel=40, ItemLevel=40, BuyPrice=50000 WHERE name='Swift Gray Ram'; UPDATE item_template SET RequiredLevel=40, ItemLevel=40, BuyPrice=50000 WHERE name='Swift Blue Raptor'; UPDATE item_template SET RequiredLevel=40, ItemLevel=40, BuyPrice=50000 WHERE name='Swift Olive Raptor'; UPDATE item_template SET RequiredLevel=40, ItemLevel=40, BuyPrice=50000 WHERE name='Swift Orange Raptor'; UPDATE item_template SET RequiredLevel=40, ItemLevel=40, BuyPrice=50000 WHERE name='Purple Skeletal Warhorse'; UPDATE item_template SET RequiredLevel=40, ItemLevel=40, BuyPrice=50000 WHERE name='Great White Kodo'; UPDATE item_template SET RequiredLevel=40, ItemLevel=40, BuyPrice=50000 WHERE name='Great Brown Kodo'; UPDATE item_template SET RequiredLevel=40, ItemLevel=40, BuyPrice=50000 WHERE name='Great Gray Kodo'; UPDATE item_template SET RequiredLevel=40, ItemLevel=40, BuyPrice=50000 WHERE name='Horn of the Swift Brown Wolf'; UPDATE item_template SET RequiredLevel=40, ItemLevel=40, BuyPrice=50000 WHERE name='Horn of the Swift Timber Wolf'; UPDATE item_template SET RequiredLevel=40, ItemLevel=40, BuyPrice=50000 WHERE name='Horn of the Swift Gray Wolf'; UPDATE item_template SET RequiredLevel=40, ItemLevel=40, BuyPrice=50000 WHERE name='Reins of the Swift Stormsaber';
########################################################################### ## MaNGOS Optimizations by alexluana @ cmangos.net ## ## and Wizardry and Steamworks ## ########################################################################### #################################### General sort_buffer_size = 4M join_buffer_size = 4M ################## Choose #max_allowed_packet = 1M # Default #max_allowed_packet = 32M # 256 MB RAM max_allowed_packet = 64M # 1 GB RAM #max_allowed_packet = 128M # 2.5+ GB RAM ################## table_cache = 4096 binlog_cache_size = 1M max_heap_table_size = 64M sort_buffer_size = 8M join_buffer_size = 8M thread_cache_size = 24 thread_concurrency = 16 query_cache_limit = 32M query_cache_size = 128M ft_min_word_len = 4 thread_stack = 32M tmp_table_size = 128M key_buffer_size = 128M read_buffer_size = 2M read_rnd_buffer_size = 16M bulk_insert_buffer_size = 32M myisam_sort_buffer_size = 64M #################################### MyISAM [myisamchk] key_buffer_size = 64M sort_buffer_size = 64M read_buffer = 8M write_buffer = 8M #################################### InnoDB # Values between 20M and 50M are enough for character tables and for every innodb database. innodb_additional_mem_pool_size = 32M # 1 To Processors of 1 or 2 cores. # 2 for Quad CoRe. # 4 for i7 / Xeon and 8 for Bi-XEON (2 processors). innodb_thread_concurrency = 1 # Depends on the hardware, can be O_DSYNC or O_DIRECT. innodb_flush_method = O_DSYNC # 0 to reduce the I/O of HDD, but in case of a failure data from the last transaction may be lost. # 1 is recommended for losing nothing. # (More I/O) 2 Mix between one and two. innodb_flush_log_at_trx_commit = 1 # The size of the table of characters plus a margin. # ¡¡¡¡CAREFUL THIS IS RESERVED BY MYSQL!!!! innodb_buffer_pool_size = 256M # Recommended for reduce log file access. innodb_log_files_in_group = 2 # Size of the log. # innodb_log_file_size x innodb_log_files_in_group. innodb_log_file_size = 16M # Buffer needed to process... # 1/4 del log_size total. innodb_log_buffer_size = 8M # Recommended to reduce file access. innodb_file_per_table = 1 # Disable table lock. We do not care that an application crash or MaNGOS crashes too!. innodb_table_locks = 0
Assuming that mangos
logs to /srv/mangos/logs/*.log
, the following file can be placed in /etc/logrotate.d
in order to rotate the logs on a weekly basis.
/srv/mangos/logs/*.log { weekly missingok rotate 52 compress delaycompress notifempty create 640 mangos mangos }