/////////////////////////////////////////////////////////////////////////// // Copyright (C) Wizardry and Steamworks 2011 - License: GNU GPLv3 // // Please see: http://www.gnu.org/licenses/gpl.html for legal details, // // rights of fair usage, the disclaimer and warranty conditions. // /////////////////////////////////////////////////////////////////////////// default { touch_start(integer total_number) { integer x=1+(integer)llFrand(2); integer y=1+(integer)llFrand(2); llRezObject("[K] Zombie", llGetPos()+, ZERO_VECTOR, ZERO_ROTATION, 0); } }