//// "Sparkle" PARTICLE TEMPLATE v1 - by Jopsy Pendragon - 4/8/2008 //// You are free to use this script as you please, so long as you include this line: //** The original 'free' version of this script came from THE PARTICLE LABORATORY. **// default { state_entry() { llParticleSystem([ // start of particle settings // Texture Parameters: PSYS_SRC_TEXTURE, llGetInventoryName(INVENTORY_TEXTURE, 0), PSYS_PART_START_SCALE, <0.00, 0.10, 0>, PSYS_PART_END_SCALE, <0.10, 0.00, 0>, PSYS_PART_START_COLOR, <1.00,1.00,1.00>, PSYS_PART_END_COLOR, <1.00,1.00,1.00>, PSYS_PART_START_ALPHA, (float) 1.0, PSYS_PART_END_ALPHA, (float) 1.0, // Production Parameters: PSYS_SRC_BURST_PART_COUNT, (integer) 2, PSYS_SRC_BURST_RATE, (float) 0.05, PSYS_PART_MAX_AGE, (float) 0.30, PSYS_SRC_MAX_AGE, (float) 0.00, // Placement Parameters: PSYS_SRC_PATTERN, (integer) 8, // 1=DROP, 2=EXPLODE, 4=ANGLE, 8=CONE, // Placement Parameters (for any non-DROP pattern): PSYS_SRC_BURST_SPEED_MIN, (float) 00.10, PSYS_SRC_BURST_SPEED_MAX, (float) 00.10, PSYS_SRC_BURST_RADIUS, (float) 00.50, // Placement Parameters (only for ANGLE & CONE patterns): PSYS_SRC_ANGLE_BEGIN, (float) 0.00 *PI, PSYS_SRC_ANGLE_END, (float) 1.00 *PI, PSYS_SRC_OMEGA, <00.00, 00.00, 00.00>, // After-Effect & Influence Parameters: PSYS_SRC_ACCEL, < 00.00, 00.00, - 00.10>, // PSYS_SRC_TARGET_KEY, (key) llGetLinkKey(llGetLinkNumber() + 1), PSYS_PART_FLAGS, (integer) ( 0 // Texture Options: | PSYS_PART_INTERP_COLOR_MASK | PSYS_PART_INTERP_SCALE_MASK | PSYS_PART_EMISSIVE_MASK // | PSYS_PART_FOLLOW_VELOCITY_MASK // After-effect & Influence Options: // | PSYS_PART_WIND_MASK // | PSYS_PART_BOUNCE_MASK // | PSYS_PART_FOLLOW_SRC_MASK // | PSYS_PART_TARGET_POS_MASK // | PSYS_PART_TARGET_LINEAR_MASK ) //end of particle settings ]); } }