//// "Jet Flame" PARTICLE TEMPLATE v1 - by Jopsy Pendragon - 4/8/2008 //// You are free to use this script as you please, so long as you include this line: //** The original 'free' version of this script came from THE PARTICLE LABORATORY. **// default { state_entry() { llParticleSystem([ // start of particle settings // Texture Parameters: PSYS_SRC_TEXTURE, llGetInventoryName(INVENTORY_TEXTURE, 0), PSYS_PART_START_SCALE, <.5,0.5, FALSE>, PSYS_PART_END_SCALE, <.0,2.0, FALSE>, PSYS_PART_START_COLOR, <.2,.2,1>, PSYS_PART_END_COLOR, <.5,1,1>, PSYS_PART_START_ALPHA, (float)1.0, PSYS_PART_END_ALPHA, (float)0.0, // Production Parameters: PSYS_SRC_BURST_PART_COUNT, (integer) 1, PSYS_SRC_BURST_RATE, (float) 0.01, PSYS_PART_MAX_AGE, (float)0.4, PSYS_SRC_MAX_AGE,(float) 0.0, // Placement Parameters: PSYS_SRC_PATTERN, (integer)8, // 1=DROP, 2=EXPLODE, 4=ANGLE, 8=ANGLE_CONE, // Placement Parameters (for any non-DROP pattern): PSYS_SRC_BURST_SPEED_MIN, (float).01, PSYS_SRC_BURST_SPEED_MAX, (float)3.01, // PSYS_SRC_BURST_RADIUS, 0.0, // Placement Parameters (only for ANGLE & CONE patterns): PSYS_SRC_ANGLE_BEGIN, (float) 0.01*PI, PSYS_SRC_ANGLE_END,(float) 0.0*PI, PSYS_SRC_OMEGA, <0,0,0>, // After-Effect & Influence Parameters: PSYS_SRC_ACCEL, <0.0,0.0,0.0>, // PSYS_SRC_TARGET_KEY, llGetLinkKey(llGetLinkNumber() + 1), PSYS_PART_FLAGS, (integer)( 0 // Texture Options: | PSYS_PART_INTERP_COLOR_MASK | PSYS_PART_INTERP_SCALE_MASK | PSYS_PART_EMISSIVE_MASK | PSYS_PART_FOLLOW_VELOCITY_MASK // After-effect & Influence Options: // | PSYS_PART_WIND_MASK // | PSYS_PART_BOUNCE_MASK // | PSYS_PART_FOLLOW_SRC_MASK // | PSYS_PART_TARGET_POS_MASK // | PSYS_PART_TARGET_LINEAR_MASK ) //end of particle settings ]); } }