/////////////////////////////////////////////////////////////////////////// // Copyright (C) Wizardry and Steamworks 2013 - License: GNU GPLv3 // // Please see: http://www.gnu.org/licenses/gpl.html for legal details, // // rights of fair usage, the disclaimer and warranty conditions. // /////////////////////////////////////////////////////////////////////////// list hissList = [ "Hiss_0", "Hiss_1", "Hiss_2", "Hiss_3", "Hiss_4", "Hiss_5", "Hiss_6", "Hiss_7", "Hiss_8", "Hiss_9" ]; default { state_entry() { llSetTimerEvent(.1); } timer() { string hiss = llList2String(hissList, 0); hissList = llDeleteSubList(hissList, 0, 0); hissList += hiss; llPreloadSound(hiss); } }