/////////////////////////////////////////////////////////////////////////// // Copyright (C) Wizardry and Steamworks 2011 - License: GNU GPLv3 // // Please see: http://www.gnu.org/licenses/gpl.html for legal details, // // rights of fair usage, the disclaimer and warranty conditions. // /////////////////////////////////////////////////////////////////////////// // Picked from: // https://wiki.secondlife.com/wiki/LlSetTextureAnim default { state_entry() { llSetTextureAnim(ANIM_ON | SMOOTH | ROTATE | LOOP, ALL_SIDES,1,1,0, llFrand(TWO_PI), llFrand(2*TWO_PI)); } on_rez(integer param) { llSetTextureAnim(ANIM_ON | SMOOTH | ROTATE | LOOP, ALL_SIDES,1,1,0, llFrand(TWO_PI), llFrand(2*TWO_PI)); } }