////////////////////////////////////////////////////////// // (C) Wizardry and Steamworks 2011, license: GPLv3 // ////////////////////////////////////////////////////////// float wasBioLuminescence(float hours) { float sin = llSin(0.1*hours); if(sin>0.5) return sin-0.5; return sin; } default { state_entry() { llOwnerSay("---MARK---"); integer hours = 0; do { llOwnerSay("Hour: " + (string)hours + ". wasBioLum:" + (string)wasBioLuminescence(hours)); } while(++hours<24); llOwnerSay("---MARK---"); } }